Provided for mission modding purposes, describes how flags are used in the mission.
Version R4 5.7.1.0

Flag 1 Random value for insurgent leader escape, Ship(Value 1) or Helo(Value 2)?  -- 3 for inside Ship, 4 for inside Helo
Flag 2 insurgent force detects threat/Enable deploy
Flag 3 insurgent force troops deployed locations (Integer)
Flag 4 insurgent troops defeated? True/False
Flag 5 blue victory over outpost
Flag 6 insurgent victory, insurgent victory preamble
Flag 7 outpost detect threat?
Flag 8 Russian last defense announcement
Flag 9 CAS player active? Start CAS portion of mission.
Flag 10 Russian reinforcements deployed, deactivate timer on IL-76MD, ensure reinforcements timer.

Flag 13 Blue victory complete -- END GAME VICTORY CONDITION, continuous message on victory.
Flag 14 Insurgent leader escaping in bus, timer for briefing continue.
Flag 15 Blue victory: Main+Thilnari attack defeated
Flag 16 Insurgent leader killed, mission completed --> Flag 13
Flag 17 Higher difficulty requested
Flag 18 Insurgents capture harbor
Flag 19 Insurgents capture FARP
Flags 20(Force) 21(Reinforcements) 22(Base) difficulty active on main tasks.
Flag 23 difficulty Thilnari active.
Flag 24 Insurgent leader reaches bus/helo (600/640 seconds until escape.)
Flag 25 Insurgent leader helo starting up, timer for leader runs (40 sec for startup).
Flag 26 Predator AFAC requested
Flag 27 Insurgent reinforcements destroyed
Flag 28 Russian IL-76MD activated, timer for reinforcements if lands somewhere elsewhere.
Flag 29 Insurgent Batumi assault stalled, stalled objectives completed timer.
Flag 30 Friendly CAP is active (Enable insurgent CAP)
Flag 31 Friendly CAP has become inactive (Timer to disable insurgent CAP)
Flag 32 Recurring: Insurgent CAP is recalled (No blue cap is there to fight)
Flag 33 Recurring: Intro bombardment
Flag 34 No more troop deploys, advance has already been marked stalled.
Flag 35 All air aggressor groups have been activated. No more hostile air units left.
Flag 36 Toggle: Thilnari attack ongoing
Flag 37 Toggle: Red aircraft enter air threat notification zone (Scripted trigger)

Depracted:
Flag 12 Continuous insurgents resume
Flag 101-112 Activate air aggressor groups 101-112
Flag 301-310 Intro artillery explosion flags

If you mod the mission for your own use, I'd be interested in what kind of changes are made
so I can better understand what people like to have in missions. Contact me on DCS forums by
private message if you wish to release/distribute modded versions of Blindsided publically.
/DragonShadow
